Breeze
Breeze is a hostile mob that spawns exclusively from certain trial spawners in trial chambers. It moves by jumping large distances and attacks using wind charges, which create small explosions that push entities back. Projectiles do not affect the breeze, as it deflects everything except wind charges. It is the only source of breeze rods, making it a valuable target for resource collection.
Breezes drop 1–2 breeze rods upon death, with the Looting enchantment increasing the amount. If killed by a player, they drop 5 experience. Breezes do not spawn naturally and cannot be bred. They only emerge from trial spawners surrounded by chiseled tuff inside trial chambers. Unlike other trial chamber mobs, breezes spawn from a specific type of spawner, making their encounters predictable.
Breezes are hostile mobs that attack by firing wind charges, which explode on impact and push players and mobs away. Their high mobility allows them to jump large distances between attacks, making them difficult to hit in melee combat. All projectiles except wind charges are deflected upon contact, making ranged attacks ineffective. The wind charge explosions do not deal direct damage, but the knockback effect can push players into hazards, making breezes a dangerous opponent in confined spaces.
Health Points
Behavior
Attack Damage
Speed
Height
Width
XP
30(
× 15
) Hostile
1(
) 0.6
1.77
0.6
10
