选择附魔及其所需等级,然后计算在铁砧上的最佳组合顺序以最小化经验消耗。
规划 Minecraft 盔甲、工具和武器在铁砧上的最佳合成顺序,以降低经验消耗并避免「过于昂贵」限制。
| 附魔 | 等级 |
|---|---|
每次铁砧操作都会增加等级成本并提高先前工作惩罚。本规划器会评估可能的合并方案并根据你的目标返回最优顺序。
权重是铁砧对每个附魔的成本系数。权重较高的附魔通常比权重较低的更增加等级成本。
每次铁砧操作都会增加物品的先前工作惩罚。该值越大,后续合并越贵。
在生存模式下,单次超过 39 级的铁砧操作会被阻止。规划顺序有助于使每一步保持在此限制以下。
为获得最佳优化,请尽可能从未在铁砧上预先合并过的书开始。
Some enchantments are mutually exclusive. On a sword you can use only one of Sharpness, Smite or Bane of Arthropods; armor takes just one of Protection, Blast Protection, Fire Protection or Projectile Protection; and a bow cannot have both Infinity and Mending. The planner only offers enchantments compatible with the item you picked, unless you turn on the incompatible option.
Maximum levels depend on the enchantment. Some reach level 5 (such as Sharpness, Efficiency and Power), others cap at 4 (such as Protection and Feather Falling) or 3 (such as Unbreaking, Fortune and Looting), and a few are single-level only (Mending, Infinity and Silk Touch). The planner limits each enchantment to the highest level the game allows.
Each anvil merge costs experience levels from the enchantments being added (their level times an enchantment-specific multiplier), plus a prior-work penalty that doubles every time an item has been used in an anvil (1, 3, 7, 15, and so on), plus any rename cost. The planner adds these up for every possible merge order and returns the sequence with the lowest total.
Yes. Because the prior-work penalty grows each time an item passes through the anvil, the order you combine books and items in can change the total XP dramatically. Sometimes it is the difference between an affordable result and 'Too Expensive', so finding the cheapest order is exactly what this planner does for you.