

Guardian
Guardian is a hostile mob in Minecraft. Guardian has 30 health points (15 hearts). Guardian deals 5 attack damage. When killed, Guardian drops Prismarine Shard ×0–2, Raw Cod, and Prismarine Crystals.
Guardian is a hostile aquatic mob that spawns in and around ocean monuments. It attacks using a slow-charging laser beam and inflicts retaliatory damage when hit by melee attacks due to its spiked defenses. Guardians serve as protectors of ocean monuments, making them a challenge for players exploring these structures.
Guardians drop 0–2 prismarine shards upon death and can also drop cod or prismarine crystals. When killed by a player, they additionally have a 2.5%–5.5% chance to drop 1 random fish. They also drop 10 experience when killed by a player. Guardians cannot be bred and only spawn naturally inside and around ocean monuments. Unlike Elder Guardians, they respawn infinitely.
Guardians are hostile mobs and attack players, squid, and axolotls on sight. Their laser attack locks onto a target, dealing damage unless the beam is interrupted by obstacles. When attacked in melee combat, their spines extend, dealing retaliatory damage to attackers. Guardians swim erratically, making them difficult to hit, and they are immune to drowning. They are commonly farmed for prismarine shards and fish drops, making them a renewable source of materials for sea lanterns and prismarine blocks.




