
僵尸是《我的世界》中的一种敌对型生物。 它拥有20点生命值。 被击杀时,它会掉落0–2个腐肉。
在哪里找到
为该生物生成 /summon 指令 →生命值
行为
攻击伤害在普通难度下测量。
速度
高度
宽度
经验
× 10
)敌对
0.23
1.9
0.6
5
已适配 Java 26.2 与 Bedrock 1.26.30
| 掉落来源 | 每次击杀平均 | 数量 | 抢夺 I | 抢夺 II | 抢夺 III |
|---|---|---|---|---|---|
腐肉 | 100% | 0 - 2 | 0 - 3 | 0 - 4 | 0 - 5 |
铁锭!仅在被玩家或已驯服的狼击杀时 | 1% - 2% | 1 (1%) | 1 (1%) | 1 (2%) | 1 (2%) |
胡萝卜!仅在被玩家或已驯服的狼击杀时 | 1% - 2% | 1 (1%) | 1 (1%) | 1 (2%) | 1 (2%) |
马铃薯!仅在被玩家或已驯服的狼击杀时 | 1% - 2% | 1 (1%) | 1 (1%) | 1 (2%) | 1 (2%) |
铁矛!仅当自然生成时携带该装备 | 9% - 12% | 1 (9%) | 1 (10%) | 1 (11%) | 1 (12%) |
Hyper Potions - Lava Chicken!仅在其为骑鸡的幼年变种(鸡骑士)并被玩家或已驯服的狼击杀时 | 100% | 1 | 1 | 1 | 1 |
铁剑!仅当自然生成时携带该装备 | 9% - 12% | 1 (9%) | 1 (10%) | 1 (11%) | 1 (12%) |
铁锹!仅当自然生成时携带该装备 | 9% - 12% | 1 (9%) | 1 (10%) | 1 (11%) | 1 (12%) |
僵尸的头!仅在被闪电苦力怕击杀时 | 100% | 1 | 1 | 1 | 1 |
| 生成权重生成权重越高,生物越容易生成;权重仅在相同生成分类内具有可比性。 | 群体大小群体大小表示该生物每次生成时出现的数量。 | |
|---|---|---|
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 1 | |
| 95 | 4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 50.05 | 2 |