選擇附魔及其所需等級,然後計算在鐵砧上的最佳組合順序以最小化經驗消耗。
規劃 Minecraft 盔甲、工具與武器在鐵砧上的最佳合成順序,以降低經驗消耗並避免「過於昂貴」限制。
| 附魔 | 等級 |
|---|---|
每次鐵砧操作都會增加等級成本並提高先前工作懲罰。本規劃器會評估可能的合併方案並根據你的目標回傳最優順序。
權重是鐵砧對每個附魔的成本係數。權重較高的附魔通常比權重較低的更增加等級成本。
每次鐵砧操作都會增加物品的先前工作懲罰。該值越大,後續合併越貴。
在生存模式下,單次超過 39 級的鐵砧操作會被阻擋。規劃順序有助於使每一步維持在此限制以下。
為獲得最佳最佳化,請盡可能從未在鐵砧上預先合併過的書開始。
Some enchantments are mutually exclusive. On a sword you can use only one of Sharpness, Smite or Bane of Arthropods; armor takes just one of Protection, Blast Protection, Fire Protection or Projectile Protection; and a bow cannot have both Infinity and Mending. The planner only offers enchantments compatible with the item you picked, unless you turn on the incompatible option.
Maximum levels depend on the enchantment. Some reach level 5 (such as Sharpness, Efficiency and Power), others cap at 4 (such as Protection and Feather Falling) or 3 (such as Unbreaking, Fortune and Looting), and a few are single-level only (Mending, Infinity and Silk Touch). The planner limits each enchantment to the highest level the game allows.
Each anvil merge costs experience levels from the enchantments being added (their level times an enchantment-specific multiplier), plus a prior-work penalty that doubles every time an item has been used in an anvil (1, 3, 7, 15, and so on), plus any rename cost. The planner adds these up for every possible merge order and returns the sequence with the lowest total.
Yes. Because the prior-work penalty grows each time an item passes through the anvil, the order you combine books and items in can change the total XP dramatically. Sometimes it is the difference between an affordable result and 'Too Expensive', so finding the cheapest order is exactly what this planner does for you.