Highlight every Ocean patch on your Minecraft seed — Java 26.3 & Bedrock 1.26.62, any seed, free, no sign-up.
Quick answer: The Ocean is the open, temperate sea that covers much of the Overworld, home to cod, squid and dolphins above shipwrecks and stone ocean ruins. Half of worlds have one within 500 blocks of the world centre. This finder highlights every Ocean patch on your seed, free, Java & Bedrock.
Oceans generate on the Overworld surface wherever the land dips below sea level in temperate, mid-latitude regions, sitting between the warmer lukewarm seas and the cooler cold oceans. They are the default medium-temperature sea, with deep-blue water, gravel and clay on the floor, and kelp and seagrass growing in the shallows.
Close - usually within 1,000 blocks. Across 200 random worlds, half had an Ocean within 500 blocks of the world centre (0, 0), and 9 in 10 had one within 1,300. Enter your seed above and click any highlighted patch to read its coordinates. This page counts only the ordinary temperate Ocean; deep, warm, lukewarm, cold and frozen oceans each have their own finder.
| How close | Java and Bedrock |
|---|---|
| Half of worlds have one within | 500 blocks |
| 9 worlds in 10 have one within | 1,300 blocks |
| Worlds with one within 1,000 blocks | 8 in 10 |
Measured with this finder on 200 random worlds, from the centre of the world (0, 0). A seed puts its biomes in the same places on Java and Bedrock, so one column covers both. Distances are rounded.
Cod and squid are the staple Ocean mobs, with dolphins riding the surface, nautiluses drifting below and drowned rising from the depths after dark. Shipwrecks and stone ocean ruins dot the floor, and both carry loot chests and the treasure maps that point to buried treasure on the nearby beaches.
Yes — both editions, Minecraft 26.3 on Java and 1.26.62 on Bedrock. Oceans are one of the original Minecraft biomes and generate the same way on both. The map highlights every patch on your seed, free and with no sign-up.
| Generates in | Climate | How common | Version added |
|---|---|---|---|
| Overworld surface, the open sea at temperate, mid-latitude regions | Temperature 0.5 Precipitation Rain | Very common — half of worlds have one within 500 blocks of 0, 0 | Java 1.0 · Bedrock 1.0 |
Notable for: Cod, squid and dolphins, nautiluses, kelp and seagrass, shipwrecks, and stone ocean ruins
Higher weight means a mob is more likely to spawn. Weights only compare within the same category.
Slime Spawn attempt succeeds only in slime chunks.