
Dimension
TemperatureTemperature controls the climate of a biome. It affects whether it rains or snows, how fast plants grow, and the color of grass and water. Higher values are hotter and drier; lower values are colder.
DownfallDownfall (humidity) is how wet a biome is, from 0 (dry) to 1 (humid). Together with temperature it determines grass and foliage color and whether precipitation falls as rain or snow.
PrecipitationPrecipitation is the weather a biome gets: rain in temperate biomes, snow in cold ones, or none in hot, dry biomes like deserts where it never rains.
Overworld
0.5
0.5
Rain
| Spawn WeightHigher weight means a mob is more likely to spawn. Weights only compare within the same category. | Group SizeHow many of this mob spawn together at once. | |
|---|---|---|
Creeper | 100 | 1 |
Drowned!Adult drowned wielding a trident have a 50% chance of spawning mounted on a zombie nautilus. | 100 | 2–4 |
Slime!Spawn attempt succeeds only in slime chunks. | 100 | 1 |
Spider | 100 | 1 |
Stray | 96 | 1–2 |
Zombie | 95 | 2–4 |
Skeleton | 24 | 1–2 |
Enderman | 10 | 1–2 |
Witch | 5 | 1 |
Zombie Villager | 5 | 2–4 |
| Spawn WeightHigher weight means a mob is more likely to spawn. Weights only compare within the same category. | Group SizeHow many of this mob spawn together at once. | |
|---|---|---|
Glow Squid | 10 | 2–4 |
Nautilus | 8 | 1–3 |
Squid | 8 | 2–4 |
Polar Bear | 5 | 1–2 |
Rabbit | 4 | 2–3 |