
殭屍 是 Minecraft 中的一種敵對型生物。 牠擁有 20 點生命值。 被擊殺時會掉落 0–2 個 腐肉。
生命值
行為
攻擊傷害在普通難度下測量。
速度
高度
寬度
經驗
× 10
)敵對
0.23
1.9
0.6
5
已支援 Java 26.2 與 Bedrock 1.26.30
| 掉落來源 | 每次擊殺平均 | 數量 | 掠奪 I | 掠奪 II | 掠奪 III |
|---|---|---|---|---|---|
腐肉 | 100% | 0 - 2 | 0 - 3 | 0 - 4 | 0 - 5 |
鐵錠!僅當被玩家或馴服的狼擊殺時 | 1% - 2% | 1 (1%) | 1 (1%) | 1 (2%) | 1 (2%) |
胡蘿蔔!僅當被玩家或馴服的狼擊殺時 | 1% - 2% | 1 (1%) | 1 (1%) | 1 (2%) | 1 (2%) |
馬鈴薯!僅當被玩家或馴服的狼擊殺時 | 1% - 2% | 1 (1%) | 1 (1%) | 1 (2%) | 1 (2%) |
鐵矛!僅當其自然生成時附帶此裝備 | 9% - 12% | 1 (9%) | 1 (10%) | 1 (11%) | 1 (12%) |
Hyper Potions - Lava Chicken!僅當其為騎著雞的幼年變體(雞騎士)並被玩家或馴服的狼擊殺時 | 100% | 1 | 1 | 1 | 1 |
鐵劍!僅當其自然生成時附帶此裝備 | 9% - 12% | 1 (9%) | 1 (10%) | 1 (11%) | 1 (12%) |
鐵鏟!僅當其自然生成時附帶此裝備 | 9% - 12% | 1 (9%) | 1 (10%) | 1 (11%) | 1 (12%) |
殭屍頭顱!僅當被閃電苦力怕擊殺時 | 100% | 1 | 1 | 1 | 1 |
| 生成權重生成權重越高,生物越容易生成。權重只在同一類別內比較。 | 群組大小決定一次生成時出現的生物數量。 | |
|---|---|---|
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 1 | |
| 95 | 4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 95 | 2–4 | |
| 50.05 | 2 |