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Current for Java 26.2 and Bedrock 1.26.40Java 26.2 · Bedrock 1.26.40
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Impaling
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Impaling

enchantmentsJava 26.2Bedrock 1.26.40
Impaling is an enchantment in Minecraft. It can be applied up to level 5.
Impaling is an enchantment in Minecraft. It can be applied up to level 5.

Impaling is a powerful trident enchantment in Minecraft that significantly increases damage output, with mechanics varying between game editions to provide specialized combat advantages. This combat-focused enchantment adds 2.5 extra damage per level, making it essential for underwater exploration and aquatic mob farming.

In Java Edition, Impaling exclusively targets aquatic mobs including guardians, elder guardians, dolphins, axolotls, squid, glow squid, turtles, and all fish variants, but notably excludes drowned mobs. Bedrock Edition offers broader utility by increasing damage against any entity in water contact, including underwater, flowing water, and rain conditions.

Players can obtain Impaling through enchanting tables, librarian villager trades, fishing for enchanted books, raid drops, and various loot sources. At maximum level V, the enchantment adds 12.5 extra damage, enabling one-hit kills against most small aquatic mobs and significantly reducing hits needed for larger targets like elder guardians, making ocean monument raids considerably more efficient.

What can you enchant with Impaling?

Enchantment For

1
Sort
TridentTridentEnchanting tableAnvil
Crafting Station
TridentTrident
Enchanting tableAnvil

What's the cheapest way to enchant Impaling?

Enchantment Order Tool

Pick the enchantments you want on your Impaling — the cheapest anvil order and its XP cost update live on the right.

TridentTrident
EnchantmentLevelWeight
TridentTrident
1
Which one?

How anvil combining works

  • Combine your Impaling with enchanted books on an anvil — each merge stacks the enchantments from both.
  • Every anvil use adds a prior-work penalty, so the order you merge in changes the final XP cost.
  • Any step that reaches 40 levels shows as Too Expensive in Survival mode.
Optimal anvil order
Impaling
ImpalingImpaling
Result
Pick at least one enchantment below — the cheapest anvil order appears here as you select.

Which villagers trade Impaling?

Which structures contain Impaling?

Found as Loot

12
Sort
Ancient CityAncient CityChestBest odds
Chance35.9%Avg. per Chest0.44Avg. Chests to Search~2.8
Desert PyramidDesert Pyramid
Chance23.5%Avg. per Chest0.26Avg. Chests to Search~4.3
Woodland MansionWoodland Mansion
Chance17.5%Avg. per Chest0.19Avg. Chests to Search~5.7
Monster RoomMonster Room
Chance14.7%Avg. per Chest0.15Avg. Chests to Search~6.8
MineshaftMineshaft
Chance14.1%Avg. per Chest0.14Avg. Chests to Search~7.1
Pillager OutpostPillager Outpost
Chance11.0%Avg. per Chest0.11Avg. Chests to Search~9.1
Ocean RuinOcean Ruin
Chance10.8%Avg. per Chest0.11Avg. Chests to Search~9.2
Jungle PyramidJungle Pyramid
Chance5.3%Avg. per Chest0.05Avg. Chests to Search~18.8
StrongholdStrongholdLibraries
Chance1.87%Avg. per Chest0.02Avg. Chests to Search~53.5
Trial ChambersTrial ChambersVaults
Chance0.34%Avg. per Chest<0.01Avg. Chests to Search~294.1
StrongholdStrongholdStorerooms
Chance0.097%Avg. per Chest<0.01Avg. Chests to Search~1031.0
StrongholdStrongholdAltars
Chance0.074%Avg. per Chest<0.01Avg. Chests to Search~1351.0
Ancient CityAncient CityChestBest odds
35.9%0.44~2.8
Desert PyramidDesert Pyramid
23.5%0.26~4.3
Woodland MansionWoodland Mansion
17.5%0.19~5.7
Monster RoomMonster Room
14.7%0.15~6.8
MineshaftMineshaft
14.1%0.14~7.1
Pillager OutpostPillager Outpost
11.0%0.11~9.1
Ocean RuinOcean Ruin
10.8%0.11~9.2
Jungle PyramidJungle Pyramid
5.3%0.05~18.8
StrongholdStrongholdLibraries
1.87%0.02~53.5
Trial ChambersTrial ChambersVaults
0.34%<0.01~294.1
StrongholdStrongholdStorerooms
0.097%<0.01~1031.0
StrongholdStrongholdAltars
0.074%<0.01~1351.0

How do you get Impaling by fishing?

Impaling can be obtained by fishing with Fishing Rod in the following biome:

All Biomes except Jungle Biome0.0255%0.0360%0.0468%0.0578%

Related guides

  • Best Enchantments in Minecraft · 17 min read

Villager trades

4
Sort
LibrarianLibrarianNovice
Emerald5-64BookImpalingImpaling
Chance1.28%Stock12Villager XP1
LibrarianLibrarianApprentice
Emerald5-64BookImpalingImpaling
Chance1.28%Stock12Villager XP5
LibrarianLibrarianJourneyman
Emerald5-64BookImpalingImpaling
Chance1.28%Stock12Villager XP10
LibrarianLibrarianExpert
Emerald5-64BookImpalingImpaling
Chance0.85%Stock12Villager XP15
LibrarianLibrarianNovice1.28%Emerald5-64BookImpalingImpaling121
LibrarianLibrarianApprentice1.28%Emerald5-64BookImpalingImpaling125
LibrarianLibrarianJourneyman1.28%Emerald5-64BookImpalingImpaling1210
LibrarianLibrarianExpert0.85%Emerald5-64BookImpalingImpaling1215

Chance is the probability the offer appears at that level. Stock is how many trades before the villager must restock.