
Enter your world seed into the interactive seed-map finder on this page to mark every Dungeon spawner and get its exact coordinates. In-game, Dungeons generate hidden underground, so listen for spawner mob sounds, dig toward the noise, or explore caves and tunnels to expose the cobblestone room.
Dungeons (Monster Rooms) generate only in the Overworld, underground beneath any biome and at a wide range of depths below the surface. They are not tied to a specific biome and do not appear in the Nether or the End.
Each Dungeon is a cobblestone and mossy-cobblestone room with a single mob spawner that produces zombies, skeletons, or spiders, plus one or two chests. Chest loot can include saddles, name tags, music discs, enchanted books, and rarely an enchanted golden apple.